unity load text resources from subfolder
TextAsset mytxtData = (TextAsset)Resources.Load("SubfolderName/");
string txt_encoded = Encoding.UTF8.GetString(mytxtData.bytes);
unity load text resources from subfolder
TextAsset mytxtData = (TextAsset)Resources.Load("SubfolderName/");
string txt_encoded = Encoding.UTF8.GetString(mytxtData.bytes);
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