Answers for "pair a device to player input in unity"

C#
2

pair a device to player input in unity

//Function returns a player input component paired with with device on a newly spawned gameobject
PlayerInput playerInput = PlayerInput.Instantiate(playerPrefab,players.Count,null,players.Count, device);
Posted by: Guest on August-07-2021

C# Answers by Framework

Browse Popular Code Answers by Language