c# display a variable to a text gameobject
using UnityEngine.UI; //its a must to access new UI in script
public class YourClass : MonoBehaviour
{
public Text Score_UIText; // assign it from inspector
void Start()
{
Score_UIText.text = yourscore_variable;
}
}
// I found it on the web IDK if it's work or not, Good luck :)