Answers for "using scenemanager unity"

C#
13

unity load scene

using UnityEngine.SceneManagement;

int buildIndex = 0;
//Load the scene with a build index
SceneManager.LoadScene(buildIndex);
Posted by: Guest on April-18-2020
5

scene manager unity

using UnityEngine;
using UnityEngine.SceneManagement;

public class ExampleScript: MonoBehaviour
{
     public string Scene; // Put int the Name of the scene you want to load :)
     // Active when the game/app starts :)
    void Start()
    {          
    SceneManager.LoadScene(Scene);

    }
}
Posted by: Guest on September-28-2020
4

load scene unity

using UnityEngine.SceneManagement


public class LoadScene : MonoBehavior
{
	public string sceneToLoad = "Level2";
    
    public void Start()
    {
    	SceneManager.LoadScene(sceneToLoad);
    }
}
Posted by: Guest on June-22-2020
2

loadscene unity

using UnityEngine;
using UnityEngine.SceneManagement;

public class Singleplayer : MonoBehaviour
{
    public void LoadNextLevel()
    {
    	//This will load the next scene in the buildIndex, e.g if in scene 3, go to scene 4
        SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex +1);
    }
}
Posted by: Guest on July-11-2020
3

change scene unity

SceneManager.LoadScene (sceneBuildIndex:/*Put the number here*/);
Posted by: Guest on June-24-2020
0

scenemanager c#

using UnityEngine;
using UnityEngine.SceneManagement;

public class ExampleScript: MonoBehaviour
{
     public string Scene; // Put int the Name of the scene you want to load :)
     // Active when the game/app starts :)
    void Start()
    {          
    SceneManager.LoadScene(Scene);

    }
Posted by: Guest on April-08-2021

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