unity load scene
using UnityEngine.SceneManagement;
//Put this in whenever you want to load a scene
SceneManager.LoadScene("Scene name");
unity load scene
using UnityEngine.SceneManagement;
//Put this in whenever you want to load a scene
SceneManager.LoadScene("Scene name");
unity load scene
using UnityEngine.SceneManagement;
int buildIndex = 0;
//Load the scene with a build index
SceneManager.LoadScene(buildIndex);
unity scenemanager loadscene
using UnityEngine;
using UnityEngine.SceneManagement;
public class ExampleClass : MonoBehaviour
{
void Start()
{
SceneManager.LoadScene("OtherSceneName", LoadSceneMode.Additive);
}
}
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