how ot make a variable public without showing in the inspector
public float notHidden; // Displayed
[HideInInspector] // Hides var below
public float hidden;
how ot make a variable public without showing in the inspector
public float notHidden; // Displayed
[HideInInspector] // Hides var below
public float hidden;
unity hide in inspector
using UnityEngine;
public class Example : MonoBehaviour
{
// Make the variable p not show up in the inspector
// but be serialized.
[HideInInspector]
int p = 5;
}
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