Rigidbody.addforce
using UnityEngine;public class ExampleClass : MonoBehaviour { public float thrust = 1.0f; public Rigidbody rb; void Start() { rb = GetComponent<Rigidbody>(); rb.AddForce(0, 0, thrust, ForceMode.Impulse); } }
Rigidbody.addforce
using UnityEngine;public class ExampleClass : MonoBehaviour { public float thrust = 1.0f; public Rigidbody rb; void Start() { rb = GetComponent<Rigidbody>(); rb.AddForce(0, 0, thrust, ForceMode.Impulse); } }
unity rigidbody addforce
rb = GetComponent<Rigidbody>(); rb.AddForce(new Vector3(1.5f,1.5f,1.5f));
unity c# addforce
public class Example : MonoBehaviour { Rigidbody m_Rigidbody; public float m_Thrust = 20f; void Start() { //Fetch the Rigidbody from the GameObject with this script attached m_Rigidbody = GetComponent<Rigidbody>(); } void FixedUpdate() { if (Input.GetButton("Jump")) { //Apply a force to this Rigidbody in direction of this GameObjects up axis m_Rigidbody.AddForce(transform.up * m_Thrust); } } }
Copyright © 2021 Codeinu
Forgot your account's password or having trouble logging into your Account? Don't worry, we'll help you to get back your account. Enter your email address and we'll send you a recovery link to reset your password. If you are experiencing problems resetting your password contact us