random number generator unity
int num = Random.Range(min, max);
random number generator unity
int num = Random.Range(min, max);
unity random
var RandomValue = UnityEngine.Random.Range(min,max);
random in unity
// random int
int num = Random.Range(min/*int*/, max/*int*/);
// random float
float num2 = Random.Range(min/*float*/, max/*float*/);
how to generate random number in unity
X = Random.Range(min, max);
unity how to generate a random number
Vector3 position = new Vector3(Random.Range(-10.0f, 10.0f), 0, Random.Range(-10.0f, 10.0f));
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