Answers for "instantiate object inside of object Unity"

C#
3

unity instantiate an object

// Instantiates 10 copies of Prefab each 2 units apart from each otherusing UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
    public Transform prefab;
    void Start()
    {
        for (int i = 0; i < 10; i++)
        {
            Instantiate(prefab, new Vector3(i * 2.0F, 0, 0), Quaternion.identity);
        }
    }
}
Posted by: Guest on March-25-2020
0

instantiate object inside of object Unity

// 1. create game object
// 2. set its transform.parent property
GameObject child = GameObject.Instantiate(MyPrefab);
child.transform.parent = this.gameObject.transform; //or whatever gameobj will be its parent
Posted by: Guest on April-21-2021
0

instantiate object inside of object Unity

// Makes the camera follow this object by
// making it a child of this transform.
 
// Get the transform of the camera
var cameraTransform = Camera.main.transform;    
 
// make it a child of the current object
cameraTransform.parent = transform;
 
// place it behind the current object
cameraTransform.localPosition = -Vector3.forward * 5;
 
// make it point towards the object
cameraTransform.LookAt(transform);
Posted by: Guest on June-08-2021
0

instantiate object inside of object Unity

var newObj = GameObject.Instantiate(somePrefabReference);
newObj.transform.parent = GameObject.Find("EmptyGameObject").transform;
Posted by: Guest on June-08-2021

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