Answers for "transform.Translate unity"

C#
3

transform.translate unity

// Move the object forward along its z axis 1 unit/second.
transform.Translate(Vector3.forward * Time.deltaTime);
Posted by: Guest on May-26-2021
2

transform:translateX()

/* <length-percentage> values */
transform: translateX(200px);
transform: translateX(50%);
Posted by: Guest on April-21-2020
0

unity c# transform position

GameObject myObject;
// Change the position of myObject like this:
myObject.transform.position = new Vector3(x, y, z);
// Change position of GameObject that this script is attatched to:
transform.position = new Vector3(x, y, z);
// Read the x, y and z positions of myObject:
Debug.Log("x : " + myObject.transform.position.x);
Debug.Log("y : " + myObject.transform.position.y);
Debug.Log("z : " + myObject.transform.position.z);
Posted by: Guest on October-29-2020
0

transform.Translate movement

using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
    void Update()
    {
        // Move the object forward along its z axis 1 unit/second.
        transform.Translate(Vector3.forward * Time.deltaTime);        // Move the object upward in world space 1 unit/second.
        transform.Translate(Vector3.up * Time.deltaTime, Space.World);
    }
}
Posted by: Guest on March-14-2020
0

transform.Translate unity

transform.Translate(1 ,1 ,1); //where coordinates are x, y and z respectively

//Similarly you can also use:
int speed; //variable
transform.Translate(Vector3.forward * Time.deltaTime * speed); //for moving along z axis
Posted by: Guest on July-28-2021

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