Answers for "unity debug.log rich text"

C#
0

unity debug.log rich text

// Message with a GameObject name.
Debug.Log("Hello: " + gameObject.name);        
// Message with light type. This is an Object example.
Debug.Log(light.type);        
// Message using rich text.
Debug.Log("<color=red>Error: </color>AssetBundle not found");
Posted by: Guest on August-11-2021

C# Answers by Framework

Browse Popular Code Answers by Language