c++
// Your First C++ Program #include <iostream> int main() { std::cout << "Hello World!"; return 0; }
c++
// Your First C++ Program #include <iostream> int main() { std::cout << "Hello World!"; return 0; }
c++
#ifndef POLYNOMIAL_H_ #define POLYNOMIAL_H_ #include <iostream> #include <math.h> // fabs, pow #include "vector_t.h" #include "sparse_vector_t.h" // Clase para polinomios basados en vectores densos de doubles class Polynomial : public vector_t<double> { public: // constructores Polynomial(const int n = 0) : vector_t<double>(n) {}; Polynomial(const Polynomial& pol) : vector_t<double>(pol) {}; // constructor de copia // destructor ~Polynomial() {}; // E/S void Write(std::ostream& = std::cout, const double eps = EPS) const; // operaciones double Eval(const double) const; bool IsEqual(const Polynomial&, const double = EPS) const; }; // Clase para polinomios basados en vectores dispersos class SparsePolynomial : public sparse_vector_t { public: // constructores SparsePolynomial(const int n = 0) : sparse_vector_t(n) {}; SparsePolynomial(const Polynomial& pol) : sparse_vector_t(pol) {}; SparsePolynomial(const SparsePolynomial&); // constructor de copia // destructor ~SparsePolynomial() {}; // E/S void Write(std::ostream& = std::cout) const; // operaciones double Eval(const double) const; bool IsEqual(const SparsePolynomial&, const double = EPS) const; bool IsEqual(const Polynomial&, const double = EPS) const; }; // E/S void Polynomial::Write(std::ostream& os, const double eps) const { os << get_size() << ": [ "; bool first{true}; for (int i{0}; i < get_size(); i++) if (IsNotZero(at(i), eps)) { os << (!first ? " + " : "") << at(i) << (i > 1 ? " x^" : (i == 1) ? " x" : ""); if (i > 1) os << i; first = false; } os << " ]" << std::endl; } std::ostream& operator<<(std::ostream& os, const Polynomial& p) { p.Write(os); return os; } // Operaciones con polinomios // Evaluación de un polinomio representado por vector denso double Polynomial::Eval(const double x) const { double result{0.0}; // poner el código aquí return result; } // Comparación si son iguales dos polinomios representados por vectores densos bool Polynomial::IsEqual(const Polynomial& pol, const double eps) const { bool differents = false; // poner el código aquí return !differents; } // constructor de copia SparsePolynomial::SparsePolynomial(const SparsePolynomial& spol) { *this = spol; // se invoca directamente al operator= } // E/S void SparsePolynomial::Write(std::ostream& os) const { os << get_n() << "(" << get_nz() << "): [ "; bool first{true}; for (int i{0}; i < get_nz(); i++) { int inx{at(i).get_inx()}; os << (!first ? " + " : "") << at(i).get_val() << (inx > 1 ? " x^" : (inx == 1) ? " x" : ""); if (inx > 1) os << inx; first = false; } os << " ]" << std::endl; } std::ostream& operator<<(std::ostream& os, const SparsePolynomial& p) { p.Write(os); return os; } // Operaciones con polinomios // Evaluación de un polinomio representado por vector disperso double SparsePolynomial::Eval(const double x) const { double result{0.0}; // poner el código aquí return result; } // Comparación si son iguales dos polinomios representados por vectores dispersos bool SparsePolynomial::IsEqual(const SparsePolynomial& spol , const double eps) const { bool differents = false; // poner el código aquí return !differents; } // Comparación si son iguales dos polinomios representados por // vector disperso y vector denso bool SparsePolynomial::IsEqual(const Polynomial& pol, const double eps) const { bool differents = false; // poner el código aquí return !differents; } #endif // POLYNOMIAL_H_
c++
#include <bits/stdc++.h> using namespace std; int main() { return 0; }
C++
C++ is a general-purpose programming language created by Bjarne Stroustrup as an extension of the C programming language, or "C with Classes". //as you can also see to your right ----------------------> C++ still qualifies as a high-level languge, yet the rise of languages like Ruby and Java have given capabilities that sway people's opinion towards what is and is not "high-level". Yet high-level simply means it's farther from machine code and closer to human-readable form. Hence the need for a compiler/interpreter. So don't get too worked up about granular specifics.
c++
C++ is a high-level, general-purpose programming language. //totally not right there ----------------------------------->
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#include <iostream> int main() { std::cout << "Hello, world!" << std::endl; return 0; }
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#include <iostream> #include <string> using namespace std; int main() { string fruits[3] = {"Banana", "Mango", "Apple"}; cout << fruits[0]; return 0; }
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Run complie
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#include <stdio.h> int main(void) { printf("Hello World\n"); return 0; }const int width = 80; const int height = 20; int x, y; // Snake head coordinates int fruitCordX, fruitCordY; // Fruit coordinates int playerScore; // Player's score int snakeTailX[100], snakeTailY[100]; // Snake tail coordinates int snakeTailLen; // Snake tail length enum snakesDirection { STOP = 0, LEFT, RIGHT, UP, DOWN }; snakesDirection sDir; // Snake's current direction bool isGameOver; // Game over flag
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