how to rotate object unity
public Transform Position; // make reference in inspector
Position.Rotate(x, y, z);
how to rotate object unity
public Transform Position; // make reference in inspector
Position.Rotate(x, y, z);
unity rotate direction by angle
vector = Quaternion.AngleAxis(-45, Vector3.up) * vector;
Copyright © 2021 Codeinu
Forgot your account's password or having trouble logging into your Account? Don't worry, we'll help you to get back your account. Enter your email address and we'll send you a recovery link to reset your password. If you are experiencing problems resetting your password contact us