rotatearound unity
using UnityEngine;//Attach this script to a GameObject to rotate around the target position. public class Example : MonoBehaviour { private Vector3 target = new Vector3(5.0f, 0.0f, 0.0f); void Update() { // Spin the object around the world origin at 20 degrees/second. transform.RotateAround(target, Vector3.up, 30 * Time.deltaTime); } }