Answers for "rotate vector3 around pivot point unity"

C#
1

rotate vector3 around pivot point unity

public Vector3 RotatePointAroundPivot(Vector3 point, Vector3 pivot, Vector3 angles) {    return Quaternion.Euler(angles) * (point - pivot) + pivot;  }
Posted by: Guest on December-03-2020
0

unity rotate around point

transform.RotateAround(point, axis, degrees);
Posted by: Guest on June-08-2020

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