Answers for "unity 2d looka t mouse"

C#
1

unity 2d looka tt mouse

void Update() {
     Vector3 dir = Input.mousePosition - Camera.main.WorldToScreenPoint(transform.position);
     float angle = Mathf.Atan2(dir.y, dir.x) * Mathf.Rad2Deg;
     transform.rotation = Quaternion.AngleAxis(angle, Vector3.forward);
Posted by: Guest on December-29-2020

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