unity oncollisionenter2d
void OnCollisionEnter2D(Collision2D col)
{
//This method will run when your 2D game object
//collides with something
Debug.Log("Collided");
}
unity oncollisionenter2d
void OnCollisionEnter2D(Collision2D col)
{
//This method will run when your 2D game object
//collides with something
Debug.Log("Collided");
}
unity 2d collision
void OnCollisionEnter2D(Collision2D col) {
Debug.Log("Collided with: " + col.gameObject.name);
}
oncollisionenter2d
using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour {
void OnCollisionEnter2D(Collision2D coll) {
if (coll.gameObject.tag == "Enemy")
coll.gameObject.SendMessage("ApplyDamage", 10);
}
}
collision detector unity c# 2d
void OnCollisionEnter2D(Collision2D coll){)
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