Answers for "unity on collision exit"

3

event exit fullscreen

document.getElementById('fullscreen-div').addEventListener('fullscreenchange', (event) => {
  // document.fullscreenElement will point to the element that
  // is in fullscreen mode if there is one. If not, the value
  // of the property is null.
  if (document.fullscreenElement) {
    console.log(`Element: ${document.fullscreenElement.id} entered fullscreen mode.`);
  } else {
    console.log('Leaving full-screen mode.');
  }
});

document.getElementById('toggle-fullscreen').addEventListener('click', (event) => {
  if (document.fullscreenElement) {
    // exitFullscreen is only available on the Document object.
    document.exitFullscreen();
  } else {
    document.getElementById('fullscreen-div').requestFullscreen();
  }
});
Posted by: Guest on September-30-2020
1

unity exit script

//C#
 public static class AppHelper
 {
     #if UNITY_WEBPLAYER
     public static string webplayerQuitURL = "http://google.com";
     #endif
     public static void Quit()
     {
         #if UNITY_EDITOR
         UnityEditor.EditorApplication.isPlaying = false;
         #elif UNITY_WEBPLAYER
         Application.OpenURL(webplayerQuitURL);
         #else
         Application.Quit();
         #endif
     }
 }
Posted by: Guest on March-19-2020

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