how to detect collision in unity
void OnCollisionEnter(Collision collision)
{
	if(collision.gameObject.tag == "yourNameOfObject")
    {
    	//This is example
        Debug.Log("Hit Object");
        //code your thing here
    }
}how to detect collision in unity
void OnCollisionEnter(Collision collision)
{
	if(collision.gameObject.tag == "yourNameOfObject")
    {
    	//This is example
        Debug.Log("Hit Object");
        //code your thing here
    }
}collision detection in unity 3d
using UnityEngine;public class CollisionGameObjectExample : MonoBehaviour
{
    //Detect collisions between the GameObjects with Colliders attached
    void OnCollisionEnter(Collision collision)
    {
        //Check for a match with the specified name on any GameObject that collides with your GameObject
        if (collision.gameObject.name == "MyGameObjectName")
        {
            //If the GameObject's name matches the one you suggest, output this message in the console
            Debug.Log("Do something here");
        }        //Check for a match with the specific tag on any GameObject that collides with your GameObject
        if (collision.gameObject.tag == "MyGameObjectTag")
        {
            //If the GameObject has the same tag as specified, output this message in the console
            Debug.Log("Do something else here");
        }
    }
}Copyright © 2021 Codeinu
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