Answers for "unity on collision"

C#
16

unity oncollisionenter

void OnCollisionEnter(Collision col)
    {
		//This method will run when your game object
      	//collides with something

      	Debug.Log("Collided");
    }
Posted by: Guest on February-15-2020
3

how to get collision in unity

//this is the function to test for collision
void OnCollisionEnter(Collision collision)
{

//Use this function to provide a collision interface with any object using the name of the object
if(Collision.gameObject.name == "Name of object")
{
/*Code 
here
*/
}
//Use this function to provide a collision interface with any object using the object's tah
if(Collision.gameObject.tag == "Tag of object")
{
/*
Code 
here
*/


}
}
Posted by: Guest on April-25-2021
6

oncollisionenter unity

void OnCollisionEnter(Collision collision) {
       if (collision.gameObject.tag == "Door")
       {
               // DoorScript is the name you gave to the script on the door
               DoorScript script = collision.gameObject.GetComponent<DoorScript>();
               // OpenDoor is a method in your door object's script
               script.OpenDoor();
       }
}
Posted by: Guest on November-07-2020
0

unity on collision enter

using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
    AudioSource audioSource;    void Start()
    {
        audioSource = GetComponent<AudioSource>();
    }    void OnCollisionEnter(Collision collision)
    {
        foreach (ContactPoint contact in collision.contacts)
        {
            Debug.DrawRay(contact.point, contact.normal, Color.white);
        }
        if (collision.relativeVelocity.magnitude > 2)
            audioSource.Play();
    }
}
Posted by: Guest on October-09-2020
0

collision detection in unity 3d

using UnityEngine;public class CollisionGameObjectExample : MonoBehaviour
{
    //Detect collisions between the GameObjects with Colliders attached
    void OnCollisionEnter(Collision collision)
    {
        //Check for a match with the specified name on any GameObject that collides with your GameObject
        if (collision.gameObject.name == "MyGameObjectName")
        {
            //If the GameObject's name matches the one you suggest, output this message in the console
            Debug.Log("Do something here");
        }        //Check for a match with the specific tag on any GameObject that collides with your GameObject
        if (collision.gameObject.tag == "MyGameObjectTag")
        {
            //If the GameObject has the same tag as specified, output this message in the console
            Debug.Log("Do something else here");
        }
    }
}
Posted by: Guest on September-24-2021

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