how to detect collision in unity
void OnCollisionEnter(Collision collision)
{
if(collision.gameObject.tag == "yourNameOfObject")
{
//This is example
Debug.Log("Hit Object");
//code your thing here
}
}
how to detect collision in unity
void OnCollisionEnter(Collision collision)
{
if(collision.gameObject.tag == "yourNameOfObject")
{
//This is example
Debug.Log("Hit Object");
//code your thing here
}
}
collision detection in unity 3d
using UnityEngine;public class CollisionGameObjectExample : MonoBehaviour
{
//Detect collisions between the GameObjects with Colliders attached
void OnCollisionEnter(Collision collision)
{
//Check for a match with the specified name on any GameObject that collides with your GameObject
if (collision.gameObject.name == "MyGameObjectName")
{
//If the GameObject's name matches the one you suggest, output this message in the console
Debug.Log("Do something here");
} //Check for a match with the specific tag on any GameObject that collides with your GameObject
if (collision.gameObject.tag == "MyGameObjectTag")
{
//If the GameObject has the same tag as specified, output this message in the console
Debug.Log("Do something else here");
}
}
}
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