how to detect collision in unity
void OnCollisionEnter(Collision collision) { if(collision.gameObject.tag == "yourNameOfObject") { //This is example Debug.Log("Hit Object"); //code your thing here } }
how to detect collision in unity
void OnCollisionEnter(Collision collision) { if(collision.gameObject.tag == "yourNameOfObject") { //This is example Debug.Log("Hit Object"); //code your thing here } }
how to get collision in unity
//this is the function to test for collision void OnCollisionEnter(Collision collision) { //Use this function to provide a collision interface with any object using the name of the object if(Collision.gameObject.name == "Name of object") { /*Code here */ } //Use this function to provide a collision interface with any object using the object's tah if(Collision.gameObject.tag == "Tag of object") { /* Code here */ } }
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