unity oncollisionenter
void OnCollisionEnter(Collision col)
{
//This method will run when your game object
//collides with something
Debug.Log("Collided");
}
unity oncollisionenter
void OnCollisionEnter(Collision col)
{
//This method will run when your game object
//collides with something
Debug.Log("Collided");
}
how to get collision in unity
//this is the function to test for collision
void OnCollisionEnter(Collision collision)
{
//Use this function to provide a collision interface with any object using the name of the object
if(Collision.gameObject.name == "Name of object")
{
/*Code
here
*/
}
//Use this function to provide a collision interface with any object using the object's tah
if(Collision.gameObject.tag == "Tag of object")
{
/*
Code
here
*/
}
}
oncollisionenter unity
void OnCollisionEnter(Collision collision) {
if (collision.gameObject.tag == "Door")
{
// DoorScript is the name you gave to the script on the door
DoorScript script = collision.gameObject.GetComponent<DoorScript>();
// OpenDoor is a method in your door object's script
script.OpenDoor();
}
}
Copyright © 2021 Codeinu
Forgot your account's password or having trouble logging into your Account? Don't worry, we'll help you to get back your account. Enter your email address and we'll send you a recovery link to reset your password. If you are experiencing problems resetting your password contact us