Answers for "add something to rotation unity"

C#
1

unity3d quaternion add 90 degrees

//This way you can add a specific of degree (in this case 90 on y) 
//to a specific axis
rotation *= Quaternion.Euler(0, 90, 0);
Posted by: Guest on June-16-2020

C# Answers by Framework

Browse Popular Code Answers by Language