Answers for "unity fps camera rotation script"

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unity fps camera rotation script

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class mouselook : MonoBehaviour
{
    public float mouseSensitivity = 100f;

    public Transform playerBody;

    float xRotation = 0f;

    void Start()
    {
        Cursor.lockState = CursorLockMode.Locked;
    }

    void Update()
    {
        float mouseX = Input.GetAxis("Mouse X") * mouseSensitivity * Time.deltaTime;
        float mouseY = Input.GetAxis("Mouse Y") * mouseSensitivity * Time.deltaTime;

        xRotation -= mouseY;
        xRotation = Mathf.Clamp(xRotation, -90f, 90f);

        transform.localRotation = Quaternion.Euler(xRotation, 0f, 0f);

        playerBody.Rotate(Vector3.up * mouseX);
    }
}
Posted by: Guest on May-09-2021

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