unity create drop down menu in inspector
public class Player : Monobehaviour
{
public List<string> NameList;
[Dropdown("NameList")]//input the path of the list
public string MyName;
}
unity create drop down menu in inspector
public class Player : Monobehaviour
{
public List<string> NameList;
[Dropdown("NameList")]//input the path of the list
public string MyName;
}
unity editor dropdown
//there are two main ways of doing this.
//1. Enumerators
enum Level {Low, Medium, High}
public Level myLevel; //this variable will appear as a drop down
//this method does only work for enum values so if you want strings you'll
//have to use method 2.
//2. Dropdown list. This one requires you to add an asset from the unity store.
//Link: https://assetstore.unity.com/packages/tools/utilities/dropdown-attribute-180951
public List<string> NameList;
[Dropdown("NameList")]//input the path of the list
public string MyName;
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