unity clear array
for (int i = 0; childs.Length; i++) { childs[i] = null // or childs[i] = 0; }
unity clear array
for (int i = 0; childs.Length; i++) { childs[i] = null // or childs[i] = 0; }
remove empty values from array unity
GameObject[] gameObjectArray = new GameObject[] { new GameObject(), new GameObject(), new GameObject() }; // example GameObject Array List<GameObject> gameObjectList = new List<GameObject>(gameObjectArray); gameObjectList .RemoveAll(x => x == null); gameObjectArray = gameObjectList .ToArray();
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