unity instantiate empty gameobject
GameObject newObj = new GameObject("Name");
Instantiate(newObj, Vector3.zero, Quaternion.identity);
unity instantiate empty gameobject
GameObject newObj = new GameObject("Name");
Instantiate(newObj, Vector3.zero, Quaternion.identity);
unity create empty gameobject in code
objToSpawn = new GameObject("Cool GameObject made from Code");
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