Answers for "rotate gameobject based on where it is grabbed from unity"

C#
0

unity always rotating object

public float speed = 50.0f;


    void Update()
    {
        transform.Rotate(Vector3.up * speed * Time.deltaTime);
    }
Posted by: Guest on February-02-2021
1

how to rotate object in unity only on one axis

// If you want the obj to rotate on only one axis do this

// Create vector3
Vector3 target_position = new Vector3(transform.position.x,
                                                target.position.y,
                                                transform.position.z);
// give the target_position to transform.LookAt

transform.LookAt(target_position);
Posted by: Guest on April-16-2021

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