Answers for "platformer lua"

Lua
0

platformer lua

function solid(x,y)
    return solids[mget((x)//8,(y)//8)]
end

function init()
    solids={[1]=true,[3]=true}
    p={
    x=120,
    y=68,
    vx=0, --Velocity X
    vy=0, --Velocity Y
}
end

init()
function TIC()

    if btn(2) then p.vx=-1
        elseif btn(3) then p.vx=1
        else p.vx=0
    end
    
    if solid(p.x+p.vx,p.y+p.vy) or solid(p.x+7+p.vx,p.y+p.vy) or solid(p.x+p.vx,p.y+7+p.vy) or solid(p.x+7+p.vx,p.y+7+p.vy) then
        p.vx=0
    end
    
    if solid(p.x,p.y+8+p.vy) or solid(p.x+7,p.y+8+p.vy) then
        p.vy=0
    else
        p.vy=p.vy+0.2
    end
    
    if p.vy==0 and btnp(4) then p.vy=-2.5 end

    if p.vy<0 and (solid(p.x+p.vx,p.y+p.vy) or solid(p.x+7+p.vx,p.y+p.vy)) then
        p.vy=0
    end   

    p.x=p.x+p.vx
    p.y=p.y+p.vy
    
    cls()
    map()
    rect(p.x,p.y,8,8,15)
end
Posted by: Guest on February-13-2021

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