how to unfreeze a rotation in a collider unity 2d
public Rigidbody2D rb;
void Start()
{
rb.constraints = RigidbodyConstraints2D.None;
}
how to unfreeze a rotation in a collider unity 2d
public Rigidbody2D rb;
void Start()
{
rb.constraints = RigidbodyConstraints2D.None;
}
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