why is the tilemap in unity 2d sizing the textures wrong
you will have to set the 'Pixels Per Unit' on your sprite in the inspector to the same size as the tile's size
why is the tilemap in unity 2d sizing the textures wrong
you will have to set the 'Pixels Per Unit' on your sprite in the inspector to the same size as the tile's size
Copyright © 2021 Codeinu
Forgot your account's password or having trouble logging into your Account? Don't worry, we'll help you to get back your account. Enter your email address and we'll send you a recovery link to reset your password. If you are experiencing problems resetting your password contact us