unity structs
public class ClassAtachGameobject : MonoBehaviour {
struct myPoint{
int x;
int y;
}
public myPoint mp;
}
unity structs
public class ClassAtachGameobject : MonoBehaviour {
struct myPoint{
int x;
int y;
}
public myPoint mp;
}
unity struct
public class MyClass
{
public int valueA, valueB;
}
public class MyStruct
{
public int valueA, valueB;
}
void MyMethod(MyClass myClassObject);
void MyMethod(MyStruct myStructObject);
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