Answers for "get rotation from 2 vectors 2d"

5

rotate 2d vector by angle

rotate vector (x1, y1) counterclockwise by the given angle
(angle in radians)

newX = oldX * cos(angle) - oldY * sin(angle)
newY = oldX * sin(angle) + oldY * cos(angle)
Posted by: Guest on September-13-2020
1

get 2d rotation from 2 position math

Vector3 dir = new Vector3(position2.x - position1.x, position2.y - position1.y);
float angle = Mathf.Atan2(dir.y, dir.x) * Mathf.Rad2Deg;
Quaternion rotation = Quaternion.Euler( 0f, 0f, angle );
Posted by: Guest on February-13-2021

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