Answers for "unity get gameobject to follow cursor"

0

unity object follow mouse

if (Input.GetMouseButton(1)) {
            mousePosition = Input.mousePosition;
            mousePosition = Camera.main.ScreenToWorldPoint(mousePosition);
            transform.position = Vector2.Lerp(transform.position, mousePosition, moveSpeed);
        }
Posted by: Guest on April-20-2021
0

unity set cursor position

//C#
    using System.Runtime.InteropServices;
    [DllImport("user32.dll")]
    static extern bool SetCursorPos(int X, int Y);
    int xPos = 30, yPos = 1000;   
    SetCursorPos(xPos,yPos);//Call this when you want to set the mouse position
Posted by: Guest on March-22-2021

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