find child of gameobject unity
gameObject.transform.Find("ChildGameObject").gameObject;
//This insures that you are finding the child instead of finding another
//GameObject's Child.
find child of gameobject unity
gameObject.transform.Find("ChildGameObject").gameObject;
//This insures that you are finding the child instead of finding another
//GameObject's Child.
Unity find component from child object
//Returns the component of Type type in the GameObject or
//any of its children using depth first search.
//A component is returned only if it is found on an active GameObject.
Transform transform = GetComponentInChildren<Transform>();
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