unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
unity get key down
// KeyCode.Space : The key you press
// GetKeyDown : Is true once, when the key is pressed
// If you want it to be true WHILE the key is pressed, try GetKey() instead
if(Input.GetKeyDown(KeyCode.Space))
{
// Do something
}
if get key down unity
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
}
unity key detection
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
How to hold key down unity
// If Key Is Held Down
Input.GetKey("Key")
// If Key Is Held Down With if Statement
if (Input.GetKey("Key"))
{
// Whatever is in this will get called when "Key" is held down
}
// Example
if (Input.GetKey("left shift"))
{
RunBool = true;
WalkBool = false;
}
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