unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
unity get key down
// KeyCode.Space : The key you press
// GetKeyDown : Is true once, when the key is pressed
// If you want it to be true WHILE the key is pressed, try GetKey() instead
if(Input.GetKeyDown(KeyCode.Space))
{
// Do something
}
unity c# get key
void Update()
{
if (Input.GetKey("up"))
{
Debug.Log("up arrow key is held down");
}
if (Input.GetKey("down"))
{
Debug.Log("down arrow key is held down");
}
}
unity getkey keycode
Input.GetKey(KeyCode.Space))
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