unity how to wait for seconds without coroutine
void CallMe() {
// Invoke("MethodName", Delay seconds as float);
Invoke("CallMeWithWait", 1f);
}
void CallMeWithWait() {
// Do something
}
unity how to wait for seconds without coroutine
void CallMe() {
// Invoke("MethodName", Delay seconds as float);
Invoke("CallMeWithWait", 1f);
}
void CallMeWithWait() {
// Do something
}
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