Answers for "Unity multiplayer Photon"

C#
0

Unity multiplayer Photon

public void OnConnectedToMaster()
{
    PhotonNetwork.CreateRoom("Room42", true, true, 4);
}
Posted by: Guest on January-11-2021
0

Unity multiplayer Photon

PhotonNetwork.ConnectUsingSettings("1.0");
Posted by: Guest on January-11-2021
-1

Unity multiplayer Photon

PhotonNetwork.RaiseEvent( (byte) eventCode,
    (object) eventContent,
    (bool) sendReliable
);
Posted by: Guest on January-11-2021
-1

Unity multiplayer Photon

PhotonNetwork.JoinRandomRoom();
Posted by: Guest on January-11-2021

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