Answers for "how to detect collision in unity"

C#
6

unity how to tell when a gameobject is colliding

void OnCollisionEnter(Collision collision){
        //Check for a match with the specified name on any GameObject that collides with your GameObject
        if (collision.gameObject.name == "MyGameObjectName")
        {
            //If the GameObject's name matches the one you suggest, output this message in the console
            Debug.Log("Do something here");
        }

        //Check for a match with the specific tag on any GameObject that collides with your GameObject
        if (collision.gameObject.tag == "MyGameObjectTag")
        {
            //If the GameObject has the same tag as specified, output this message in the console
            Debug.Log("Do something else here");
        }
    }
Posted by: Guest on July-03-2020
3

how to detect collision in unity

void OnCollisionEnter(Collision collision)
{
	if(collision.gameObject.tag == "yourNameOfObject")
    {
    	//This is example
        Debug.Log("Hit Object");
        //code your thing here
    }
}
Posted by: Guest on August-03-2021
5

unity how to do collision detection with one object

void OnCollisionEnter(Collision collision)
  {
      if (collision.gameObject.tag == "theobjectToIgnore")
      {
          Physics.IgnoreCollision(theobjectToIgnore.collider, collider);
      }
Posted by: Guest on May-05-2020
13

check for collision unity c#

void OnCollisionEnter(Collision col) { }
Posted by: Guest on April-09-2020
2

how to get collision in unity

//this is the function to test for collision
void OnCollisionEnter(Collision collision)
{

//Use this function to provide a collision interface with any object using the name of the object
if(Collision.gameObject.name == "Name of object")
{
/*Code 
here
*/
}
//Use this function to provide a collision interface with any object using the object's tah
if(Collision.gameObject.tag == "Tag of object")
{
/*
Code 
here
*/


}
}
Posted by: Guest on April-25-2021
5

how to do collision tag in unity

void OnColliSionEnter2D(Collision col){
   if (col.gameobject.tag == "Enemy"){
        Destroy(gameObject)
        }
}
Posted by: Guest on May-14-2020

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