how to detect collision in unity
void OnCollisionEnter(Collision collision)
{
if(collision.gameObject.tag == "yourNameOfObject")
{
//This is example
Debug.Log("Hit Object");
//code your thing here
}
}
how to detect collision in unity
void OnCollisionEnter(Collision collision)
{
if(collision.gameObject.tag == "yourNameOfObject")
{
//This is example
Debug.Log("Hit Object");
//code your thing here
}
}
how to get collision in unity
//this is the function to test for collision
void OnCollisionEnter(Collision collision)
{
//Use this function to provide a collision interface with any object using the name of the object
if(Collision.gameObject.name == "Name of object")
{
/*Code
here
*/
}
//Use this function to provide a collision interface with any object using the object's tah
if(Collision.gameObject.tag == "Tag of object")
{
/*
Code
here
*/
}
}
check for collision unity c#
void OnCollisionEnter(Collision col) { }
how to do collision tag in unity
void OnColliSionEnter2D(Collision col){
if (col.gameobject.tag == "Enemy"){
Destroy(gameObject)
}
}
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