unity html get request
// Call Method Through: StartCourotine(SendRequest()); IEnumerator SendRequest() { UnityWebRequest request = UnityWebRequest.Get("REQUEST_URL"); yield return request.SendWebRequest(); if(request.isNetworkError || request.isHttpError) { // Error Occurred Debug.Log(request.error); } else { // Response can be accessed through: request.downloadHandler.text Debug.Log(request.downloadHandler.text); } }