how to make an object appear and disappear in unity
void Update() {
if (Input.GetMouseButtonDown(0)) {
gameObject.active = true;
}
if (Input.GetMouseButtonDown(1)) {
gameObject.active = false;
}
}
how to make an object appear and disappear in unity
void Update() {
if (Input.GetMouseButtonDown(0)) {
gameObject.active = true;
}
if (Input.GetMouseButtonDown(1)) {
gameObject.active = false;
}
}
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