unity c# get bool from another script
GameObject.Find("NAMEOFOBJECTWITHCOMPONENT").GetComponent<NAMEOFSCRIPT>().NAMEOFBOOL
unity c# get bool from another script
GameObject.Find("NAMEOFOBJECTWITHCOMPONENT").GetComponent<NAMEOFSCRIPT>().NAMEOFBOOL
how to make a bool appear in all scripts unity
// The Parts in ALL CAPS are the parts you need to fill in
GameObject.Find("NAMEOFGAMEOBJECTWITHCOMPONENT").GetComponent<SCRIPTNAME>().NAMEOFBOOL
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