Answers for "instantiate new object unity"

C#
29

unity instantiate

// You can use the 'Instantiate()' function to clone a GameObject
clone = Instantiate(original);

// You can also set the position, rotation and parent
clone = Instantiate(original, new Vector3(0, 0, 0), Quaternion.identity, cloneParent.transform);
Posted by: Guest on February-19-2020
0

instantiate object inside of object Unity

// 1. create game object
// 2. set its transform.parent property
GameObject child = GameObject.Instantiate(MyPrefab);
child.transform.parent = this.gameObject.transform; //or whatever gameobj will be its parent
Posted by: Guest on April-21-2021
0

instantiate object inside of object Unity

var newObj = GameObject.Instantiate(somePrefabReference);
newObj.transform.parent = GameObject.Find("EmptyGameObject").transform;
Posted by: Guest on June-08-2021

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