Answers for "how to addforce to rigidbody 2d"

C#
0

rigidbody addforce

using UnityEngine;public class Example : MonoBehaviour
{
    Rigidbody m_Rigidbody;
    public float m_Thrust = 20f;    void Start()
    {
        //Fetch the Rigidbody from the GameObject with this script attached
        m_Rigidbody = GetComponent<Rigidbody>();
    }    void FixedUpdate()
    {
        if (Input.GetButton("Jump"))
        {
            //Apply a force to this Rigidbody in direction of this GameObjects up axis
            m_Rigidbody.AddForce(transform.up * m_Thrust);
        }
    }
}
Posted by: Guest on May-06-2021

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