how to disable and enable rigidbody unity
// if you want to disable the rigidbody on which the script is sitting on // you can't do that but you can go around it by // Just destroying the rigidbody by calling Destroy(gameObject.GetComponent<Rigidbody>()); // and if you want it again call gameObject.AddComponent<Rigidbody>(); // Remember "gameObject" with small 'g' reffers to the gameObj on which the script // is sitting on // -*-*-*-*-*-***-HAPPY CODING-***-*-*-*-*-*-