Answers for "rigidbody velocity c# unity"

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4

unity how to set rigidbody velocity

Vector3 velocity = new Vector3(10f/*x*/, 10f/*y*/, 10f/*z*/);
GetComponent<Rigidbody>().velocity = velocity;
Posted by: Guest on December-19-2019
1

rigidbody velocity c# unity

//for rigidbody2D
GetComponent<Rigidbody2D>().velocity =new Vector2(40,0);
Posted by: Guest on September-27-2020

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