unity get distance between two objects
// Vector3.Distance is the same as (a-b).magnitude
float distance = Vector3.Distance(a.transform.position, b.transform.position);
unity get distance between two objects
// Vector3.Distance is the same as (a-b).magnitude
float distance = Vector3.Distance(a.transform.position, b.transform.position);
how to compare distance between 2 objects unity
float distance = Vector3.Distance (object1.transform.position, object2.transform.position);
c# get vector2 distance
//For 2D Unity C#
float GetDistance(Vector2 posA, Vector2 posB) {
float dx = posA.x - posB.x;
float dy = posA.y - posB.y;
float distance = Mathf.Sqrt(dx * dx + dy * dy);
return distance;
}
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